[IRCServices Coding] "secure" messaging of services / unreal 3.2 and forcible nick changes
Aragon Gouveia
aragon at phat.za.net
Thu Oct 10 11:09:21 PDT 2002
| By David Orman <monolith at orblivion.com>
| [ 2002-10-10 19:43 +0200 ]
> Second question: will there be forcible nick changing functionality in
> services for unreal 3.2?
Unreal 3.2 supports SVSNICK. IRCServices 4.5 and later supports
NSForceNickChange with Unreal 3.2.
(we're using this)
Regards,
Aragon
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